Mano
GitHub 13stars on GitHubMano is a fast feedback loop for AI-assisted development. It is a planning framework that keeps work in small phases, so you decide a little, build, check the result and learn before deciding the next step. It is built mainly for projects run by one person or a small group, not as a project-management system for teams.
Problem
I wanted AI-assisted development to be faster without losing human control. That meant not defining a whole project before starting to build, and not drowning in large product requirement documents, specifications and other artifacts. I also wanted enough structure to guide an AI agent without making the process itself the main job.
Limits of existing approaches
- Many AI-first workflows ask for a lot of specification work before anything can start.
- Very large specifications force decisions when you still know too little about the problem.
- Highly automated frameworks can feel as if the process is making decisions in place of the developer.
- Every extra artifact adds context that the AI has to read and keep consistent.
- Some approaches aim for one canonical specification. I prefer a living backlog that changes with what I learn.
- When I tested different models, an agent that was too autonomous often skipped checkpoints, for example by choosing the next phase on its own.
Solution
Mano installs into a project as skills, templates, hooks and an AGENTS.md contract, giving AI IDEs a shared workflow to follow. Install it with npx mano-plan install, then use commands such as mano start, mano stories, mano dev and mano review from your AI IDE’s chat. The loop is: define only what is needed, build, review, update the backlog, choose the next phase.
Key decisions
- One small phase at a time. Each iteration works on a single phase, and a person must explicitly approve every new one.
- The backlog is the centre. The first run mainly creates the backlog rather than starting a phase, and a person can read and edit it directly.
- Artifacts are optional and just in time. Specifications, UX flows, rules and design notes exist only when they help the current phase.
- Separate roles. Backlog and phases, specification, rules, design and review each have their own agent role.
- One story at a time, and a mandatory review when a phase closes.
- Hooks suggest, they do not take over. They propose next actions but never turn the workflow into a fully automatic one.
- No heavy process. There is no team management and no large hierarchy of documents.
Design philosophy and human control
Giving the AI more autonomy does not automatically give a better workflow. Mano keeps people in control of the decisions that matter: what goes into a phase, when a phase starts and when it is finished. Human checkpoints are explicit, because some models carry on by themselves if they are not told to stop. When an automation or a “magic” behaviour made me feel less in control, I removed it.
Available results
- I have used Mano on at least three real projects.
- In my experience the workflow is faster, mainly because it needs less thinking up front than approaches built on large requirement documents and specifications.
- In one comparison of the build workflow, I saw a saving of roughly 4 million tokens against my previous approach.
- I have started sharing it publicly and internally to collect feedback, and a colleague who saw the approach decided to try it.
- There are no significant public adoption figures yet, and no controlled benchmarks. These results are my own experience, not a formal measurement.
Lessons learned
- Deciding when a decision is needed works better than trying to anticipate every decision at the start.
- An artifact should exist only when it adds value to the current phase.
- Less context helps with more than token use: it also makes it easier for a person to follow what is happening.
- The backlog should collect what you discover while working instead of predicting everything in advance.
- Reviews are part of the development loop, not an optional step at the end.